Use the 'const' keyword to define a compile-time constant.
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Use square brackets, e.g., var list = [1, 2, 3];
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The default value is 'null'.
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Use the 'void' keyword or specify a return type, e.g., void myFunction() {}
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The 'final' keyword is used to define a variable that can only be set once.
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Use '//', e.g., // This is a comment.
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Dart uses '==' for equality comparison; '===' is not used in Dart.
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Use the 'is' keyword, e.g., if (variable is String) {}
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The 'main()' function is the entry point.
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Use the '+' operator or string interpolation with '\$'.
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String interpolation allows embedding expressions in strings using '\$'.
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Use 'try-catch' blocks to handle exceptions.
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The 'async' keyword is used to define asynchronous functions.
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Use curly braces, e.g., var map = {'key': 'value'};
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'const' variables are compile-time constants, while 'final' variables are runtime constants.
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Null safety ensures that variables cannot contain 'null' unless explicitly allowed, reducing runtime errors.
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Use the 'class' keyword, e.g., class MyClass {}
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A mixin is a way to reuse a class's code in multiple class hierarchies using the 'mixin' keyword.
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Use the 'extends' keyword, e.g., class Child extends Parent {}
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The 'factory' keyword is used to define a constructor that can return an instance of a subtype or an existing instance.
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Use the 'abstract' keyword, e.g., abstract class MyClass {}
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The 'async*' keyword is used to define an asynchronous generator that yields multiple values.
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A 'Future' represents a single asynchronous result, while a 'Stream' provides a sequence of asynchronous results.
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Use the '@override' annotation and redefine the method in the subclass.
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The 'static' keyword is used to define class-level variables and methods that do not require an instance.
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Use 'try-catch' blocks or the 'onError' callback for Futures and Streams.
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'late' is used for deferred initialization, while 'lazy' refers to initializing only when accessed.
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Use the 'implements' keyword, e.g., class MyClass implements MyInterface {}
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The 'typedef' keyword is used to define a function type alias for better readability and reusability.
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Define an extension using the 'extension' keyword, e.g., extension MyExtension on String {}
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The 'covariant' keyword is used to allow a parameter's type to be overridden in a subclass.
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Use angle brackets, e.g., class MyClass<T> {}
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An 'isolate' is a separate thread of execution used for concurrency in Dart.
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Use a private constructor and a static instance, e.g., class Singleton { Singleton._privateConstructor(); static final instance = Singleton._privateConstructor(); }
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The 'deferred' keyword is used for lazy loading of libraries to improve app performance.
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The 'await for' loop is used to process each event in a Stream asynchronously.
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'const' constructors create compile-time constants, while normal constructors initialize objects at runtime.
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Use the 'operator' keyword, e.g., MyClass operator +(MyClass other) {}
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The 'rethrow' keyword is used to propagate an exception after catching it.
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Define annotations with '@', e.g., @override or custom annotations like @MyAnnotation.
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Synchronous generators use 'sync*', while asynchronous generators use 'async*' to yield values.
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Define a call() method in the class, e.g., class MyClass { void call() {} }
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The 'external' keyword is used to declare a function or method that is implemented outside of Dart.
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The 'zone' API is used to manage asynchronous operations and error handling in a specific context.
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'Unmodifiable' collections cannot be changed after creation, while 'immutable' collections are deeply immutable.
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Use the 'on' keyword to specify constraints, e.g., mixin MyMixin on MyBaseClass {}
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The 'noSuchMethod' method is invoked when a non-existent method or property is accessed.
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Define an extension, e.g., extension MyExtension on String { String reverse() => split('').reversed.join(); }
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Dart does not have a separate 'interface' keyword; abstract classes can act as interfaces when implemented.
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Use tools like the Dart DevTools and ensure proper disposal of resources like Streams and Controllers.
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